
I'm Going to Hell for This: Says this in a semi-comedic way after extorting money for Rais from a few villages.If he hadn't done that, he wouldn't have put Jade and the tower at risk and probably could have still found a way to Rais.

At no point does he ever admit or apologize for it to anyone in the tower and it's pretty much never brought up again.

He ends up getting beaten up by three of Rais' men while reorienting himself, gets bitten and infected by a zombie shortly after before causing the death of another runner. This forces him him to release from his parachute and fall two stories. Epic Fail: Failed to stick his parachute landing and ends up getting it stuck (seemingly) in a street lamp.Deadpan Snarker: As the game goes on, he becomes increasingly exasperated at most of what he encounters and snarks at pretty much everything.Cosmic Plaything: How the parkour scenarios are stacked up on him all throughout the main story, almost as if the universe actually wanted him to use his skills on purpose.Combat Parkour: Crane is exceptionally skilled at this that dodging a teeming lot of projectiles, kicking a group of zombies to a brick wall and outscale enhanced reanimated corpses are simply child's play to him.Then Crane himself gets captured and forced to fight in an arena before the Big Bad orders him killed.

Then Zere gets kidnapped by Rais' men and Crane goes to rescue him, killing a lot of Rais' men in the process (wich is also the time where there are guns to be found.

Crane is infected within minutes of landing in the city, and is rescued by runners from the Tower, who he begins to work alongside while searching for Suleiman. A freelance agent hired by the GRE to infiltrate Harran to recover a file on the virus stolen from the organization by Kadir Suleiman.
